Game Service and OnLive MicroConsole are being presented at the 2009
Game Developers Conference. When it's officially launched in Winter
2009, this on-demand game service will let gamers play current
videogame titles instantly on a TV, PC or Mac through a broadband
Internet connection.
After the software as a service, the videogame as a service? The
start-up California OnLive unveiled at the Games Conference
Developpers model, in which she said floor for seven years in the
biggest secret service to select a title online, and start to play
immediately on the screen of his television set, without the need for
a powerful PC or a particular console. Executed on a remote server,
the game is sent to the user through its Internet connection and a
dedicated camera taking place between the modem and TV.
In other words, play streaming video, which according OnLive would
overcome many of the current: do not go out to buy a game, or ruin to
buy the latest high-end graphics cards, since the calculations are not
performed by the user, but on the servers of the company. To enjoy
this video game on demand, the only requirement would be a good
Internet connection: 1.5 Mbps for a game in standard definition, and 5
Mb / s for a display in 720p (1280 x 720) d According OnLive.
The service could emerge by the end of the year in the United States.
It is already the interest of big names in the industry, attracted by
the prospect to distribute their games digitally, possibly on the way
of the subscription. Remains to be seen how the model will behave
Onlive once confronted with the realities of Internet connections
sometimes capricious and whether the firm will develop the technical
infrastructure necessary for large-scale deployment of such a service
while guaranteeing a response time ( ping) correct players.
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