Monday 30 May 2011

Manhunt 2

Surfing the controversy. Curling irreverence, walk the line between bad taste of disgust. Rockstar is customary due. With its GTA series, whose fourth episode reflected as such a mature (or a reluctance?) Quite unusual, the American developer is trying to buy a pipe? Having played Manhunt 2, one might think that yes. Because as surprising as it may seem, the second episode really slice with the first, released in 2003. Five years, so this is the time it took for Rockstar we lay this suite with us. Or rather four, if one considers that in 2008 only served to expunge Manhunt 2 a good part of its controversial content. But rather than draw conclusions too quickly, really see what he has in the stomach.


The guts to air

After the television and adventures of James Earl Cash, hero despite himself a first episode of quality, Rockstar changes a little register with Manhunt 2. We stand Daniel Lamb and Leo Kasper, two characters of the past and personality disorders. Topics of a terrible experience that disrupts their lives, these two characters are related to one another, the plot based solely on their quest for identity and meaning, flashbacks to support. If we do not reveal why the how, just know that the handling Scenarist held for three levels up, and it was clear enough to be very (too?) Quickly. The story as such does not clear the quality of the first opus, particularly intelligent and engaged on a relatively new subject for the time: Reality TV. It was expected to end more from Rockstar, and some sequences well staged pass the pill, it will ultimately do little adventures Lamb and Kasper.

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